Fallout 3 medic power armor

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The voice, similar to a follower, will sound alerts if it detects an enemy presence, which may help the Lone Wanderer notice enemies before the ticks show up on the compass.Īs noted in the accompanying manual, the prototype version of the suit lacks the ability to dispense anything other than Med-X, whereas the completed version would have had a wider range of features, such as deploying stimpaks. In addition to the Med-X dispensing system, the armor features an onboard voice that resembles a Mister Gutsy in terms of sound and personality. Its outward appearance is nearly identical to the T-45d power armor series, apart from the shoulders, which have US military roundels on them rather than Brotherhood of Steel insignia.

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However, it does draw from the wearer's supply of Med-X, and thus the feature is useless if none are carried. Unlike standard Med-X injections, this process carries no risk of addiction. Med-X will be dispensed every 2.5 (in-game) hours.

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The prototype medic power armor has the ability to administer Med-X, which it will do if the wearer's health drops below 33% or if a limb's health drops below 25%.